//
//  XIEnvironment.h
//  XI Engine
//
//  Created by Balazs Faludi on 30.05.09.
//  Copyright 2009 Balazs Faludi. All rights reserved.
//

// With these constants you can enable/disable functions that are useful for debugging, testing.

#ifndef XIEnvironment_h
#define XIEnvironment_h

#define USE_OPENGLES_1 1 // Define USE_OPENGLES_1 as 1 is you want to use OpenGL ES 1.0
#define USE_OPENGLES_2 0 // Define USE_OPENGLES_2 as 1 is you want to use OpenGL ES 2.0

#define kXIDebugMode // Comment this out before releasing the product.


#ifdef kXIDebugMode // Debug variables are only defined when debugging is turned on.

#define kXIShowFPS 0 // If defined, current FPS will be shown on the screen.
#define kXIFPSUpdateInterval 0.5

#define kXIDisplayShapeBounds //If defined, a 1-pixel line will be drawn at the bounding box of each shape.
#define kXICrossSize 4.0 // Size of the cross that marks the middle of the bounding box.

#endif

#endif